Connect with us

How ‘The Last of Us’ SFX Artists Created the “Infected” | Vanity Fair


How ‘The Last of Us’ SFX Artists Created the “Infected” | Vanity Fair

"The irony of it is, I hate mushrooms." The Last of Us makeup designer and visual effects artist Barrie Gower breaks down the extensive work that went into bringing the terrifying fungi-controlled monsters to the screen. From gathering inspiration from the original video game created by Neil Druckmann to getting a full body scan of stunt performer Adam Basil for the Bloater suit, Barrie explains the whole process that went into creating every type of Infected.

Director: Anna O’Donohue
Director of Photography: Steve Montgomery
Editor: Evan Allen
Producer: Funmi Sunmonu
Line Producer: Romeeka Powell
Associate Producer: Rafael Vasquez
Production Manager: Natasha Soto-Albors, James Pipitone
Director, Talent : Lauren Mendoza
Camera Operator: Jess Averback
Production Assistant: Anne Schmitz
Post Production Supervisor: Edward Taylor
Post Production Coordinator: Jovan James
Supervising Editor: Kameron Key
Assistant Editor: Justin Symonds

Still haven’t subscribed to Vanity Fair on YouTube? ►►

Want to stay in the know? Subscribe to Vanity Fair Magazine and be exquisitely informed ►►

Arts and entertainment, business and media, politics, and world affairs—Vanity Fair’s features and exclusive videos capture the people, places, and ideas that define modern culture.

Continue Reading
You may also like...

More in Entertainment

To Top