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How ‘The Last of Us’ SFX Artists Created the “Infected” | Vanity Fair

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How ‘The Last of Us’ SFX Artists Created the “Infected” | Vanity Fair

"The irony of it is, I hate mushrooms." The Last of Us makeup designer and visual effects artist Barrie Gower breaks down the extensive work that went into bringing the terrifying fungi-controlled monsters to the screen. From gathering inspiration from the original video game created by Neil Druckmann to getting a full body scan of stunt performer Adam Basil for the Bloater suit, Barrie explains the whole process that went into creating every type of Infected.

Director: Anna O’Donohue
Director of Photography: Steve Montgomery
Editor: Evan Allen
Producer: Funmi Sunmonu
Line Producer: Romeeka Powell
Associate Producer: Rafael Vasquez
Production Manager: Natasha Soto-Albors, James Pipitone
Director, Talent : Lauren Mendoza
Camera Operator: Jess Averback
Production Assistant: Anne Schmitz
Post Production Supervisor: Edward Taylor
Post Production Coordinator: Jovan James
Supervising Editor: Kameron Key
Assistant Editor: Justin Symonds

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